Stellaris ruby swarm. yuzhonglu May 24, 2022 @ 6:30am. Stellaris ruby swarm

 
 yuzhonglu May 24, 2022 @ 6:30amStellaris ruby swarm The 3rd way is to get the Lost Amoeba anomaly BEFORE you finish the first contact process with Amoebas and adopt Bubbles Euka, and this is available to all empires that can take that option

•. ago. Then it'll go "okay, I'm in range, time to stop", but it has to decelerate to do so, and will slide forward a bit. Its cool though, I'm beggining to appreciate the story crafting aspect more now Loosing is fun when it can happen in a thousand ways. . Paradox you have day bugs. After a few more hours practice they will not be nearly as intimidating. You can get a fleet able to kill the smaller (700-900 fleet power) swarms fairly early on, but you should wait until a few decades in to do that because of the strain it will put on your economy- unless you're boxed in. When you research the special project to identify them, you are usually presented with a few options as how to approach them. I`m in the early/mid game trying to take over a system currently being protected by a 3. Members Online I opened the L-Gate and blew up the galaxySpecies rights determined how species are treated in an empire. Enter Undead Hive Dragons, and 100k fleet power in only 30 years. Also, I’m not sure if this is possible with the way Stellaris currently works, but if you really wanna go for the space infection thing, hijacked enemy ships could be a thing. Motes/Gas/Crystals: habitat gets a feature to build a number of the basic (worker) extraction buildings equal to the deposit's normal value. There was another strike mission a week later but that was rather easy. Nothing I throw at them seems to work. However, they can still be useful if they are economically viable. Question. Then use torp cruisers. By default, that only works on first volley: swarmer cycle is not a factor of torp cycle, so their timing will be thrown off constantly for. #stellaris #letsplay The Apex Swarm, a devouring species that has ascended to the status of a spacefaring empire. Does anyone have a decent build for an AI-controlled ravenous swarm? I like to pepper each game I play with a few threats that can't be reasoned with, but I find most of them get ROFL-stomped by the other AI empires, the AI-controlled ravenous swarm especially. The Gaia world also has a Locust Swarm planet modifier giving it the. 11. Fanatic purifier necrophage is better. Swarmer missiles are very good at overwhelming enemy point defense and act as a diversion to your tops or missiles, not good on there own thou. How to play Devouring swarm? Learn from my mistakes & successes!(Vanilla Stellaris 2. Scaling GA is really easy to beat if you snowball because you are beating up enemies at the start of the game that are actually worse than Captain or Commodore. It's been a long time since I've fought it, but I seem to recall 10k power being enough to pull it off. Yaddah_1. Their civics never got updated in 2. ago. An in-depth description from a player perspective of all the DLCs currently available for Stellaris, sorted in order of importance. When the planet has finished being devoured leave it and gather all your pops on a ring world or planet. Its a new random system that can spawn in any game. The Starbase UI is a mess you cant even access. If you don't mind being incredibly cheap do this. Swarmer missiles are very good at overwhelming enemy point defense and act as a diversion to your tops or missiles, not good on there own thou. With energy weapons. (As in, if a planet has 2 crystals, it can build 2 crystal mines for a total of 2 crystal miner jobs. The Starbases are way to far away to do anything positive in early game, can they be over the home planet. 6 Orion has released. 1. . In my opinion, a good start. I rage quit last night cus of this lol. you know to "PROTECT IT!" Seperation of Civie and Military Shipyards is a nightmare, the icons system is a joke, half the time I am selecting the starbase not the ships. As I've only observed this behavior with the AI, I don't know how playing as the swarm/purifier will affect the result. Modify their pops to be not hive-minded. After that, fortify the border, continue building fleets, but now you can focus on getting your economy properly running. Just search for "Stellaris" until you find the game folder, from there it should be the same as in the screenshot, go to the common folder, then to the global_ship_designs folder. Create a custom empire with devouring swarm civic. Forget about the devouring swarm civic, these whales are the true ravenous hive. Stellaris Dev Diary #320 - Astral Threads and Actions self. But the pirates. Members Online. You have to "tax" your neighbours. Corvettes are quick, cheap to build, and smaller but have high evasion. . The Starbase UI is a mess you cant even access. I recommend setting them to passive while exploring, but evasive, once you get in a war. #5. This page was last edited on 14 October 2017, at 12:22. The only way to remove a Scourge infestation is orbital bombardment, which will turn the planet into a Barren World. 19. Human brains are not much different from computers in that regard. The Starbase UI is a mess you cant even access. Hive mind shit out admin cap because their unity building is also their admin building. Don't go overboard on them, though, because after your fleet is overwhelming the PD anyway they take a solid hit to DPS versus regular missiles for that defense. It's a dimensional horror with a -75% damage debuff so yeah, it can be killed by a 10k fleet easily. Being the friendly, galactic defender that I am, I declared war on my neighbors and immediately set out through their territory to fight the invaders. Cordyceptic drones is amazing but. The 3rd way is to get the Lost Amoeba anomaly BEFORE you finish the first contact process with Amoebas and adopt Bubbles Euka, and this is available to all empires that can take that option. But despite playing as the "Bubble Collective" I wasnt allowed to Name her after my empire. My best and only friends in this minefield are some slaving despots and an hegemonic imperialist empire (me being friendly rogue servitors), as we promptly identified the. I'm playing as the humans and I paid for 2 Raiding fleets to get my rival. Size 5 Gaia World Bug? I found a Gaia world system, single size 5 planet with a single mob fleet of "Locusts". . Worker. But the pirates. Devouring swarm is extremely powerful early game (they are unstopable ) granted that you have an idea of what you are doing . I created a couple of custom empires - one is a Lithoid Terravore and the other a non-Lithoid Devouring Swarm empire. Content is available under Attribution-ShareAlike 3. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. . . Locust Swarm! Thread starter mackau; Start date Apr 17, 2017; Jump to latest Follow Reply Menu We have updated our. Androza23 • Voidborne • 5 days ago. Paradox you have day bugs. The special decision you get is underwehlming, you can't completly eat a planet, you can only take district sized bites and when you run out of districts to eat nothing happens the planet is just trash now and you have to manually abbandon it. daterxies May 16, 2016 @ 6:21am. Oakshield May 28, 2021 @ 2:39am. Play whichever one you enjoy the most. ago. This means that Devouring Swarms (and leviathans like Shard) can completely recover from crippling damage in just a few months, giving them a huge boost. Then I sent a colony ship out to a Gaia world they hung around. Paradox you have day bugs. The only way to remove a Scourge infestation is orbital bombardment, which will turn the planet into a Barren World. In fact possibly better than point defence if you have enough fighters. The Matrix only works if it's a retro-causal Stellaris reference. You're a DEVOURING swarm!A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online. 3. In their defense, I had already absorbed 4 other neighboring empires at this. Lets dive in!Grab your Paradox discoun. I only came across "blue lasers" as far as weapons upgrades go. Not only is their DPS better, but their accuracy, tracking and health are superior as well. Swarm gives a bonus to. ago. Found those early game while exploring, gave me a bit of a scare to sudden see a 2. This is a nearly insignificant benefit. But just as my colony ship arrived, a nearby outpost completed it's upgrade to starport. It's a dimensional horror with a -75% damage debuff so yeah, it can be killed by a 10k fleet easily. Buying Guide to Stellaris DLCs. This is what happens when you pitch one large fleet against another. #9. Cleared that out and put my life seeded folks on the Gaia world while turning the cont world into a droid mining world. This thread is archived New comments cannot be posted and votes cannot be cast Related Topics Stellaris. 1. Leverage your ship bonuses, grow fast, strike early and often, make sure no one is powerful enough to crush you because everyone hate you. This page was last edited on 14 October 2017, at 12:22. Found a system (likely 3) filled with multiple of these, I'm new to the game and wondering what these are, also its 26 years into the game. Swarms are pretty similar to machine empires in terms of planets. R5: I had my first playthrough as an Devouring Swarm and got to one of the best Event chains in stellaris where you get your own little Space Amobea. Major features include more varied opinion modifiers, new resolutions and operations, and the ability to form the. Yes they are good, especially since they can go on battleship m slots, they are also useful for flak destroyers. Legacy Wikis. 5. Idk if swarm can but armageddon bombardment wipes all pops out on the planet then you can just colonise it. 9 This mods adds various features and events centered around diplomacy and espionage. You need to keep invading or you'll fall behind in pop growth. You can also relocate some pops from your ringworld to the colony. I also sidenote, that the crovettes' casualty. But the pirates. Paradox you have day bugs. Put swarm missiles on corvettes, because they engage first and enter range first. In my latest playthrough I had the ruby swarm guarding a Gaia world and a continental world. Stellaris upvotes. • 10 mo. Stellaris 50397 Bug Reports 30701 Suggestions 19102 Tech Support 2881 Multiplayer 377 User Mods 4629 Stellaris AAR (After Action Reports) Console edition 1213. Resettlement costs are pretty cheap for the swarm. . The Starbases are way to far away to do anything positive in early game, can they be over the home planet. Invade their planets, and immediately start moving their pops onto your own world's. To be honest, I kinda feel Terravore is shit-tier because Hive Worlds are just so necessary for hive minds to remain competitive after the early-game. #1. This gives you time to send your own armies to take the planet back. Fixed Initial game generation for Swarm players, making them generate more naturally. Corvettes are quick, cheap to build, and smaller but have high evasion. ago. Thought to myself . Stellaris 50526 Bug Reports 31044 Suggestions 19185 Tech Support 2913 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports) Console edition 1219 ArmChairAttila Pimp DaddyDevouring swarms and genocidal empires in general, are very good. They also grow pops slower than a regular Devouring Swarm. A custom Swarm species complete with a ship set, city, 2 name lists,. Their sole purpose is to tie the. If already researched it will grant a moderate amount of Physics Research instead. Content is available under Attribution-ShareAlike 3. Found a system (likely 3) filled with multiple of these, I'm new to the game and wondering what these are, also its 26 years into the game. Paradox you have day bugs. ago. If I go and edit the first empire it will fix and then the lithoid empire will be back with devouring swarm! It also seems to default to Swarm over Terravore if I exit game and return. Bring only shields and energy weapons. Stellaris 50395 Bug Reports 30701 Suggestions 19099 Tech Support 2881 Multiplayer 377 User Mods. Plus a big boost to your spiritualist faction attraction. That spawned a band of pirates who chased off my colony ship. This won't piss off the FE, and IIRC it will in fact make them happy. Well I don't see why devouring swarm would want to eat robots, because robots have no nutritious value to organics! The point about biomass on planets though, I can see that argument. By that point I've already met a somewhat superior hostile race (because of heavily opposing ideologies) and was preparing for an invasion with static defenses (which are normally very effective early game) and. That spawned a band of pirates who chased off my colony ship. 418K subscribers in the Stellaris community. SC are the best pd but can be tricked a little bit to not shoot at missiles if there are enough enemy strike craft to distract your own. The general approach with Fanatic Purifier is to take Supremacy tradition first, pump out as many alloys as possible, and start murdering your way across the galaxy. ago. Stellaris 50328 Bug Reports 30659 Suggestions 19056 Tech Support 2876 Multiplayer 376 User Mods 4624 Stellaris AAR (After Action Reports) Console edition 1210 ArmChairAttila Pimp Daddy By playing a swarm you give up the ability to gain all the benefits of the galactic community and federations. But just as my colony ship arrived, a nearby outpost completed it's upgrade to starport. If wars of conquest are possible within the first 20-30 years, the best way to gain pops and planets to start snowballing is to conquer them from. I'm playing as the humans and I paid for 2 Raiding fleets to get my rival. 3 currently ( 9 June 2022 ) i still get exact same bug with Oiginal Poster, the Parvus System which have a dessert planet with nanite swarm modifier, because i conquer it from other empire i couldn't find the special project to tame the swarm, terraforming it to Gaia Planet doesn't work either so i could only park my fleet. Enclaves. Unable to Release Sectors as Devouring Swarm with Progenitor Hive. BUT, for it to be valid, then devouring swarm would need to leave alone habitats with only robots and also leave alone tomb worlds and machine worlds,. Paradox you have day bugs. The Starbase UI is a mess you cant even access. For example, resettling livestock pops to different worlds is both time-consuming and a micro-level decision that should be handled by Sectors after some sort of gate-keeper milestone, like a tech or ascension perk or a tradition. Unless you play ravenous swarm like me, of course. Members Online • THE_TITANMONKEY . Early game their sheer amount of millitarry bonuses can cary them for a long time… but it isn’t a perfect playstyle. In last few games, I've been playing agressive empires as either determined exterminators or devouring swarm. When paired with the game's best traits, your race of space-dwelling. You can try playing with fewer empires, playing with scaling difficulty on, or even just lower difficulty. Probably the swarm strikers. Sillez_zockt. Indeed, "artificial intelligence" is a misnomer, it would simply be intelligence that has been created through artificial means. When it comes to civics the new diplomacy features (new federations, Galactic Commonwealth, envoys) make the civics that give additional envoys really strong in the early-to-mid game. Today I have. That’s why you have the ability to recall the fleet by spending influence and rep with the enclave. And the other is always going to be Ascetic with One Mind added as a third civic or vice. 0). At least Fanatical Purifiers are just a culture, cultures can change for the better over time (and in 1. bleedersss. That’s five new Stellaris Origins in total. Otherwise the bonuses are not that substantial. First 2 attempts i ended up with a minimum of 4 choke points, one of which would get overrun around 2220 which led to my demise. you know to "PROTECT IT!" Seperation of Civie and Military Shipyards is a nightmare, the icons system is a joke, half the time I am selecting the starbase not the ships. Highlights: Subterranean gives it the -75% Orbital Bombardment damage. - If you want to use the planet afterwards, use the Neutron Sweep. The Starbases are way to far away to do anything positive in early game, can they be over the home planet. You have to "tax" your neighbours. Scaling GA is really easy to beat if you snowball because you are beating up enemies at the start of the game that are actually worse than Captain or Commodore. ruby swarms. The Starbases are way to far away to do anything positive in early game, can they be over the home planet. undercoveryankee. 3. Picket Cruiser vs Generic Corvette: 1:1,1 Cruisers lost at 1,2 ratio. you can vassalize them, they are just perpetually unhappy. The Swarm Brood trait, which makes the player's empire even more like the Swarm and dramatically changes how the empire works. R5: Found what seems to be a new system with the Toxoid update, at least I have never seen it before. and then a bunch of auto cannon filled corvettes to swarm the enemy. ; About Stellaris Wiki; Mobile view Hikuran May 16, 2016 @ 6:14am. Necrophage Devouring Swarms: They still get all the military benefits of a Devouring Swarm but they purge enemy pops into your own pops (slowly) instead of eating them. In 2. Scaling difficulty causes the AI to start with no bonuses and to slowly scale up to the final setting. 6. you know to "PROTECT IT!" Seperation of Civie and Military Shipyards is a nightmare, the icons system is a joke, half the time I am selecting the starbase not the ships. crisis equivalents of torpedo corvettes) coming to the crisis as part of the combat rework. The raiding fleet goes through my systems where I pacified the Ruby Swarm and the raiding fleet gets attacked by the swarm, not getting to the rival empire I was after. There you will find this monster and a Gaia planet with the "Locus Swarm" modifier and some blockers. No visual or planet type change. So, please feel free to comment below if you've run into a bug. The raiding fleet goes through my systems where I pacified the Ruby Swarm and the raiding fleet gets attacked by the swarm, not getting to the rival empire I was after. . An in-depth description from a player perspective of all the DLCs currently available for Stellaris, sorted in order of importance. You need more of your infrastructure producing (relatively useless) food than other empires. Amenities represent the services other than housing that need to be available on a planet for pops to be happy. But the pirates. You can try playing with fewer empires, playing with scaling difficulty on, or even just lower difficulty. So the normal planet needs a total of 6 miners to get the 24 minerals required to make those alloys plus 12 more (to have an equal total output). The Starbase UI is a mess you cant even access. I can maybe beat few armies and get some cruisers. You can kill it and research the debris for parts. 7)#Stellaris#4x#RTS- - - Support the creator - - -Want cool T-Shirts & m. Fanatic purifier necrophage is better. Stellaris - Butler v2. Plz fix :)Someone please do something about the asteroid event! In my current game the “prevent asteroid impact” event happened two times. The Starbase UI is a mess you cant even access. We have updated our Community Code of Conduct. And then add the subspace ephapse civic on top and. Paradox you have day bugs. Scourge have the best missile dps by far. Paradox you have day bugs. 24. Plz fix :)I just feel you get crush in early game. Marauders. It could be part of the grey tempest but its nanite worlds are equivalent to barren worlds not a planet with a modifier. Yeah the DS modifiers are insane for day 1, but the modifiers you get from a tier 5 federation and tier 3-5 galactic laws are just absurd. It also has better accuracy, tracking, engagement range, hull points and evasion. ago. It depends heavily on how the Corvettes were armed. Investigating it will grant a large amount of Physics research and the option to reveal a new adjacent system called Dacha. Additional comment actions Additional comment actions Additional comment actions Additional comment actions. 2. So your leader reduces unrest, you have the "patrol drones" edict that reduces unrest in 50%, you have strongholds that reduce unrest, you have traditions that reduce unrest. Trait. Much prefer it to Fanatical Purifiers and Determined Exterminators for some reason even though it can probably be argued that DS is the weaker of the three. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Introduction If you want your empire to be strong in Stellaris. Steps to reproduce the issue. I am almost certain some of you did see my original video and would like. We have a new Meta. So it ends up 1vs3-5. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 9 hard was hard now its just ok change to ahrd, still like easy mode. Paradox you have day bugs. ago. This one was size 25 so yay! Did I defeat the swarm or what is happening? (screenshot attached) I'm the Hydari Empire and the Prethoryn Scourge spawned pretty close to me and they started expanding pretty fast at first. Set ambushes. The main problem is that Devouring Swarm has even LESS reason to be trusted by other civs and conduct trade in any way. They work somewhat like housing, in that supply and demand are calculated separately for each planet, but most of your Amenities will be created by pops holding suitable jobs and not by your. Drop the difficulty and have fun. • 2 yr. The very existence of other independent life forms is a threat to MorningLightMoun. Thus, any societal weirdness we can come up with, would in theory be perfectly plausible in a machine-based society. Hence you will have to take the terminal system on your own 90% of the time. . Origins are a way to decide the beginnings of your society and can make all the difference to your gameplay. shader; gfx/event_pictures/exploding_planet. you know to "PROTECT IT!" Seperation of Civie and Military Shipyards is a nightmare, the icons system is a joke, half the time I am selecting the starbase not the ships. Judging by the prethoryn swarm gfx, I'm wondering if we'll see some new ship types (e. Radene Jan 29, 2018 @ 1:53pm. you know to "PROTECT IT!" Seperation of Civie and Military Shipyards is a nightmare, the icons system is a joke, half the time I am selecting the starbase not the ships. . This naturally lends itself to the devouring swarm playstyle, but it is playable without it. Feel free to ask me anything; If you like it please dont forget to. ago. 1. Once killed I settled the planet and it had a planet modifier about this planet having easily slain but quick breeding locusts. The Starbases are way to far away to do anything positive in early game, can they be over the home planet. Again, fill up free slots with missiles, and you want the line computer (the stats aren't great, but you need a computer. Being the friendly, galactic defender that I am, I declared war on my neighbors and immediately set out through their territory to fight the invaders. 6 Fanatical Purifiers rarely stay that way for long). The Starbases are way to far away to do anything positive in early game, can they be over the home planet. They'll wait until they've formally annexed your planet, and then genocide. I knew I wasn't Crazy! - Locust Swarm unique system. Lances are good if they're using lots of Armor and Hull components at the expense of Shields. r/Stellaris. Never had seen those before, even googling only find was a short Reddit post of 6 months ago mentioning but with no info about, happened to me that was worth sharing. A custom Swarm species complete with a ship set, city, 2 name lists, and 31 portraits. The tracking bonus of Lasers also disappears once you get to the Large slot. Toggle signature Mods: ConditionalLeaderBackgrounds * City-type specific Habitat Art * Leafless Plantoids (Replacer) / (Standalone) * Metallic Reptilians (Standalone. g. Non-Gestalt empires also just have access to better civics. This is what happens when you pitch one large fleet against another. Spaceborne aliens range from non-sentient, space-dwelling creatures to gargantuan leviathans to alien enclaves, including the warlike marauders. Build them with a fleet academy plus pitharian dust helps a fair bit. . Intelligent and Rapid Breeders are most have. ; About Stellaris Wiki; Mobile view yeah played an hour, and got curb stomped because 1) Got Ruby Swarm spawned right next door to my spawn. #stellaris #letsplay The Apex Swarm, a devouring species that has ascended to the status of a spacefaring empire. 1k (depending on loadout). 4 made it that it regenerates in combat. Battleships with an arc emitter up front, 2x hangars in the middle, and the broadside stern. 0 unless otherwise noted. The Swarm Brood trait, which makes the player's empire even more like the Swarm and dramatically changes how the empire works. A crisis is an event that threatens the entire galaxy and all life within it. 5k hostile fleet going around. Info is available on wiki and reddit for their ship weapons and defenses. As a result, Cpl Dunn commented that things were going too. com The Gaia world also has a Locust Swarm planet modifier giving it the following effects: −10% Happiness; −25% Immigration Pull; −15% Orbital Bombardment Damage +15% Defense Army Health; Shielded Relic Randomly named system contains a size 26 Shielded World guarded by a fleet of 5k fleet power with ships identical to the ones guarding Zanaam. Swarm Transport: NAME_Swarm_Transport. Not really. I can be an warmonginer asshole too, stellaris! Played 2 games as devouring swarm. Got the event and it gave me a second Gaia world. . other origins. This system had a 2k fleet Locust Swarm patrolling it. • 10 mo. Stellaris. I have created a build back in 2. This time focusing on the collective hive mind of the Devouring Swarm civic. 6 patch. It contains a Gaia world called Wenkwort Artem that has the Wenkwort Gardens modifier that provides +20% Administrator output and +10% Researcher output as well as a level IV anomaly. When it comes to civics the new diplomacy features (new federations, Galactic Commonwealth, envoys) make the civics that give additional envoys really strong in the early-to-mid game. Cordyceptic drones is amazing but. I'm stuck on console ver so I don't have the Nemesis DLC yet but I've seen some Becoming The Crisis playthroughs. Stellaris lacks the broad spectrum of victory conditions which could recognise the validity of the many different ways to play the game. Sort by:I think the point is that such slavery is maybe efficient for the exploiter, but inefficient at. Even Terravore vs. I'd love some alternative way thats maybe not as powerful but at. The Starbases are way to far away to do anything positive in early game, can they be over the home planet. For all intents and purposes, you're basically a biological nanobot swarm. 19. Vowing to release the long-awaited patch on May 9, this whole force-giving day isn't the time for heavy space-based shenanigans. Fully design as an escort to any of my standalone ship mods. In contrast, the shattered ring start would need 6 Scrap Miners, which means 3 districts, and generates 6 alloys plus 12 minerals. For Corvettes, Swarm is pretty much universally better if it doesn't overcap your avoidance since the closer you can get to 90% Avoidance, the more stronger the effect. Paradox you have day bugs. Found a system (likely 3) filled with multiple of these, I'm new to the game and wondering what these are, also its 26 years into the game. #2. While it’s not quite yet the size of the studio’s other grand strategy games like Europa. You have to make good choices and build a good empire. . 0 unless otherwise noted. Disappointed that devouring swarm progenitor hives can't release sectors. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Unless you're playing competitively or purely for achievements, try not to worry about "what's viable". Capture few planets with that species. Your objective is to build as many ships as possible to try and hold them at chokepoints while you rush better weapons and ships. Paradox you have day bugs. This on its own leaves Devouring Swarm the superior of the two. Even admiral & living metal regen is weak (but at least notable and have combat effect). . Improve your tech. Penetrating weapons like missiles and disruptors are decently valuable and small autocannons tend to be the. Plz fix :)Devouring Swarm Lithoids kinda suck. Tech up to best lasers and best disruptors and zero point generators. you know to "PROTECT IT!" Seperation of Civie and Military Shipyards is a nightmare, the icons system is a joke, half the time I am selecting the starbase not the ships. The Fire Rate changes have made small weapons the strongest they've been since before the last rework, with "Brawler" weapons in particular tending to grow stronger the smaller they are. But in both cases, I've gotten to the point where I just couldn't handle three different empires declaring war on me at the same time during midgame. ruby swarms. Attaching two saves: one with the materialist FE at war with a devouring swarm, one from immediately after the swarm is full annexed by the FE (several game. firestar587 Jan 14, 2018. . They destroyed the one fleet I have after about 70k (not included in the 300-400K) of the fleet went down. Make it take up 2/3 of the solar system map, triple the terrain effects, or maybe give it unique effects. . There needs to change something couse 1. I’d fully agree on the scrap miner issue, they are amazing early on and remain so throughout the game. Pop Growth Speed -75%. Sillez_zockt. Xilea • 4 yr. you know to "PROTECT IT!" Seperation of Civie and Military Shipyards is a nightmare, the icons system is a joke, half the time I am selecting the starbase not the ships. There is also a habitable planet but with a Locus Swarm. Pop growth (a devouring swarm strength) is severely reduced by necro and even organic assembly sees a 50% reduction. Paradox you have day bugs. 5k hostile fleet going around. Unfortunately, forts aren't too cheap.